DevBlog Furwind. Selector Maps
Hi everyone!
Since our last Devblog we have been focused in the development of maps/selector level. Today, we want to show you our work.
We hope you enjoy it!!
Before talking about the maps, we wanted to show that we have implemented a small transition between levels and moments. What do you think?
As you already know, the game is divided in 3 episodes with several levels in each one. Each episode is represented with a different map and you must complete each map to complete the game
Here you can listen the maps tracks
At the beginning of the game and each episode, you will only have unlocked the village of Furwind and the first level of Ruins, complete levels can unlock other levels until complete the map
You can always go back to a level after completing, to get more gems, complete achievements or just replay it
Finally, we want to show you how the village would look like, in which Furwind will have conversations with his mentor: Whiteclaw
See you in the next one! We hope you enjoy this devblog
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Furwind
Furwind is a colorful, pixel art style, action-platformer game that evokes the challeging classics of the old days.
Status | Released |
Author | Boomfire Games |
Genre | Platformer, Action, Adventure |
Tags | 16-bit, 2D, Cute, Fantasy, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- Furwind on sale!Oct 25, 2018
- Trailer and official release of Furwind on 10/25/2018.Oct 15, 2018
- Furwind is almost ready!Oct 12, 2018
- Furwind full release on SeptemberAug 07, 2018
- Furwind bossesJul 02, 2018
- Vote For Furwind at Thegdwc 2018Jun 06, 2018
- Korvo´s Mystic ShopApr 25, 2018
- New Furwind Demo!Feb 02, 2018
- A Message of Boomfire GamesJan 05, 2018
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